I specialize in inclusive design from
discovery & strategy to
design & implementation.
For inquires, please send me an email.
Recent Work
Working directly with my client, I tested, redesigned, & rebuilt the Kiinawin Kawindomowin | Story Nations website navigation.
People use this website to learn about treaty relationships & Indigenous history around the Great Lakes.
I researched digital wellbeing amidst our current climate of ubiquitous doomscrolling & information overload.
I synthesized the data gained from my research to ideate a concept & user interface for a social media app that prioritizes the wellbeing of the people using it.
I conducted an accessibility audit of the video game Stardew Valley & designed a more accessible game UI that includes & anticipates players who benefit from accessibility options such as on-screen keyboards, mouse-only playing, and adjustable controls sensitivity.
We assessed the end-to-end user experience of online tutoring for Literal Change, a not-for-profit providing literacy education to underserved communities in the GTA.
Based on our findings, we designed, tested, & iterated on a simplified UI that combines video conferencing with on-screen lessons.
I conducted a generative user research project to produce a meaningful & impactful collection of data & data visualizations about the experiences of people living with Premenstrual Dysphoric Disorder (PMDD).
We conducted UX research to gain an understanding of & develop empathy for students with a fear of public speaking.
We traced the end-to-end user journey of a student who needs to give a presentation, & designed a web-based service & UI that would empower the student to practice public speaking while fostering social connections with peers.
My name is Victoria Bury.
I’m a product owner with a strong understanding of user experience & accessibility.
I’m currently on the Portals & Tools team at the Treasury Board of Canada Secretariat, a central agency of the Government of Canada.